tag:blogger.com,1999:blog-3770861767173688889.post1181181008317651761..comments2023-04-26T00:55:44.495-07:00Comments on Fantastic Worlds: Natural Boundaries for Spacefaring CivilizationsJordan179http://www.blogger.com/profile/04175992431854812417noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3770861767173688889.post-14947780775027682012-06-19T17:38:29.395-07:002012-06-19T17:38:29.395-07:00Wow, that comment was far beneath my normal self-e...Wow, that comment was <i>far</i> beneath my normal self-editorial standards. Apologies to you, I'm not feeling so well right now.Jordan179https://www.blogger.com/profile/04175992431854812417noreply@blogger.comtag:blogger.com,1999:blog-3770861767173688889.post-84829036887844206282012-06-19T17:37:22.360-07:002012-06-19T17:37:22.360-07:00I have not yet read Jack Campbell's series, th...I have not yet read Jack Campbell's series, though I have a couple of the books. I probably will find it interesting, though.<br /><br />There is a lot of science-fiction in which some sort of FTL interstellar travel is possible but limited only to traveling between or outside of star systems. This is often done because unlimited FTL, done certain ways, makes planets too vulnerable for the sake of a miliarily-interesting situation. <br /><br />One good examples of this are Jerry Pournelle's CoDominion and Empire series (The Falkenberg and Sparta and the Mote in God's Eye novels), in which "Alderson Points" allow FTL jumps but <i>only between two such points</i>, a concept which Task Force Games, David F. Weber and Steve White used for the <i>Starfire</i> games and novels. In the <i>Traveler</i> RPG universe, you can FTL jump freely anywhere within range of your drive, but you have to refuel after every jump to few jumps, and you can only jump at a certain distance from a massive body like a star, meaning that spaceships fight Newtonian and mostly-real-physics battles. In Andre Norton's Central Contrl main universe, starships can travel long distances under jump drive but it takes them a long time to calculate their courses, and it's not safe to go in or out of Jump too near a planet. And so on.Jordan179https://www.blogger.com/profile/04175992431854812417noreply@blogger.comtag:blogger.com,1999:blog-3770861767173688889.post-53566010144545109482012-06-18T12:36:41.504-07:002012-06-18T12:36:41.504-07:00Have you read Jack Campbell's Lost Fleet serie...Have you read Jack Campbell's <i>Lost Fleet</i> series? I think you might find it interesting. Despite the FTL, it has relativistic limits in systems.Anonymousnoreply@blogger.com